Public Member Functions | |
bool | IsCreated () |
PtEvent state property. | |
void | Set () |
Sets PtEvent to signaled state. | |
bool | Wait () |
Wait for PtEvent becomes signaled. | |
void | Reset () |
Resets PtEvent to unsignaled state. | |
PtEvent (void) | |
Constructs the object. | |
~PtEvent (void) | |
Destroys the object. |
PtEvent::PtEvent | ( | void | ) |
Constructs the object.
PtEvent::~PtEvent | ( | void | ) |
Destroys the object.
bool PtEvent::IsCreated | ( | ) | [inline] |
PtEvent state property.
void PtEvent::Reset | ( | ) |
Resets PtEvent to unsignaled state.
Reset reset an event flag to unsignaled
void PtEvent::Set | ( | ) |
Sets PtEvent to signaled state.
Set set an event to signaled
bool PtEvent::Wait | ( | ) |
Wait for PtEvent becomes signaled.
Wait wait for an event -- wait for an event object to be set to signaled
©2009 Positive Technologies |
Generated on Fri May 22 18:17:01 2009 for wpcObj by |
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1.5.7 |
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